/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ import type { BrowserWindowConstructorOptions } from 'electron'; import type { CuE2eScenario } from './e2e-scenarios.mjs'; interface FixtureWindow { id: number; isDestroyed(): boolean; destroy(): void; getBounds(): { x: number; y: number; width: number; height: number }; getContentBounds(): { x: number; y: number; width: number; height: number }; showInactive(): void; moveTop(): void; setMenuBarVisibility(visible: boolean): void; loadURL(url: string): Promise; webContents: { executeJavaScript(script: string, userGesture?: boolean): Promise; }; } export function createCuE2eFixture(input: { BrowserWindow: new (options: BrowserWindowConstructorOptions) => FixtureWindow; screen: { getPrimaryDisplay(): { workArea: { x: number; y: number; width: number; height: number }; }; }; scenario: CuE2eScenario; }): Promise<{ scenario: CuE2eScenario; staleWindowIds: readonly number[]; windowIds(): string[]; getWindow(windowId: string): FixtureWindow; getWindowTitle(windowId: string): string; readState(windowId: string): Promise; readAllStates(): Promise>; elementScreenRect( windowId: string, selector: string, ): Promise<{ x: number; y: number; width: number; height: number; }>; elementScreenPoint(windowId: string, selector: string): Promise<{ x: number; y: number }>; destroy(): void; }>;