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tutti/packages/agent/daemon/runtime/codex_appserver_resource_ownership.go
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源码快照 @ 2026-09-01 (source-only, 剔除非源码素材)
2026-09-01 20:17:27 +08:00

216 lines
5.8 KiB
Go

package agentruntime
import (
"context"
"errors"
"strings"
)
func codexProcessCleanupPendingError(cause error) error {
debugMessage := "an earlier app-server process is still shutting down"
if cause != nil {
debugMessage = cause.Error()
}
return &AppError{
Code: AppErrorProcessCleanupPending,
Message: "agent process cleanup is still pending",
DebugMessage: debugMessage,
Cause: cause,
}
}
// A provider process can disappear before its owner gets to close the local
// connection. Once the provider reports that the session is already gone,
// there is no resource left for the ownership registry to retain or retry.
func codexSessionAlreadyGone(err error) bool {
return errors.Is(err, ErrSessionNotFound)
}
func (a *CodexAppServerAdapter) retainRetiredCodexSession(agentSessionID string, session *codexAppServerSession) {
if a == nil || session == nil || session.client == nil {
return
}
agentSessionID = strings.TrimSpace(agentSessionID)
session.client.SetMessageHandler(nil)
a.mu.Lock()
defer a.mu.Unlock()
if a.retiredSessions == nil {
a.retiredSessions = make(map[string][]*codexAppServerSession)
}
session.releasing = false
session.releaseFailed = true
for _, retained := range a.retiredSessions[agentSessionID] {
if retained == session || (retained != nil && retained.client == session.client) {
return
}
}
a.retiredSessions[agentSessionID] = append(a.retiredSessions[agentSessionID], session)
}
func (a *CodexAppServerAdapter) closeOrRetainCodexSession(agentSessionID string, session *codexAppServerSession) {
if session == nil || session.client == nil {
return
}
session.client.SetMessageHandler(nil)
if err := session.client.Close(); err != nil {
if codexSessionAlreadyGone(err) {
return
}
a.retainRetiredCodexSession(agentSessionID, session)
}
}
func (a *CodexAppServerAdapter) hasRetiredCodexSessions(agentSessionID string) bool {
a.mu.Lock()
defer a.mu.Unlock()
return len(a.retiredSessions[strings.TrimSpace(agentSessionID)]) > 0
}
// One close-failed current handle gets one replacement attempt. Once that
// replacement succeeds the old handle is retired, and later replacements are
// backpressured until one bounded cleanup attempt confirms closure.
func (a *CodexAppServerAdapter) admitCodexReplacementLocked(agentSessionID string) error {
if !a.hasRetiredCodexSessions(agentSessionID) {
return nil
}
_, err := a.retryOneCodexSessionLocked(agentSessionID)
if err != nil {
return codexProcessCleanupPendingError(err)
}
if a.hasRetiredCodexSessions(agentSessionID) {
return codexProcessCleanupPendingError(errors.New("multiple earlier app-server processes still require cleanup"))
}
return nil
}
func (a *CodexAppServerAdapter) retryOneCodexSession(agentSessionID string) (bool, error) {
if a == nil {
return false, nil
}
agentSessionID = strings.TrimSpace(agentSessionID)
a.mu.Lock()
if agentSessionID == "" {
for candidate, current := range a.sessions {
if current != nil && current.client != nil && current.releaseFailed && !current.releasing {
agentSessionID = candidate
break
}
}
if agentSessionID == "" {
for candidate, retired := range a.retiredSessions {
if len(retired) > 0 {
agentSessionID = candidate
break
}
}
}
}
a.mu.Unlock()
if agentSessionID == "" {
return false, nil
}
unlock := a.lockSessionLifecycle(agentSessionID)
defer unlock()
return a.retryOneCodexSessionLocked(agentSessionID)
}
func (a *CodexAppServerAdapter) retryOneCodexSessionLocked(agentSessionID string) (bool, error) {
a.mu.Lock()
current := a.sessions[agentSessionID]
if current != nil && current.client != nil && current.releaseFailed && !current.releasing {
current.releasing = true
current.client.SetMessageHandler(nil)
a.mu.Unlock()
if err := current.client.Close(); err != nil {
if codexSessionAlreadyGone(err) {
a.mu.Lock()
if a.sessions[agentSessionID] == current {
delete(a.sessions, agentSessionID)
}
a.mu.Unlock()
return true, nil
}
a.mu.Lock()
if a.sessions[agentSessionID] == current {
current.releasing = false
}
a.mu.Unlock()
return true, err
}
a.mu.Lock()
if a.sessions[agentSessionID] == current {
delete(a.sessions, agentSessionID)
}
a.mu.Unlock()
return true, nil
}
retired := a.retiredSessions[agentSessionID]
var target *codexAppServerSession
for _, candidate := range retired {
if candidate != nil && !candidate.releasing {
target = candidate
break
}
}
if target == nil {
a.mu.Unlock()
return false, nil
}
target.releasing = true
target.client.SetMessageHandler(nil)
a.mu.Unlock()
if err := target.client.Close(); err != nil {
if codexSessionAlreadyGone(err) {
a.removeRetiredCodexSession(agentSessionID, target)
return true, nil
}
a.mu.Lock()
target.releasing = false
a.mu.Unlock()
return true, err
}
a.removeRetiredCodexSession(agentSessionID, target)
return true, nil
}
func (a *CodexAppServerAdapter) removeRetiredCodexSession(agentSessionID string, target *codexAppServerSession) {
a.mu.Lock()
defer a.mu.Unlock()
retired := a.retiredSessions[agentSessionID]
for index, session := range retired {
if session != target {
continue
}
retired = append(retired[:index], retired[index+1:]...)
if len(retired) == 0 {
delete(a.retiredSessions, agentSessionID)
} else {
a.retiredSessions[agentSessionID] = retired
}
return
}
}
func (a *CodexAppServerAdapter) CleanupLiveSessionResources(ctx context.Context, limit int) LiveSessionResourceCleanupResult {
var result LiveSessionResourceCleanupResult
if limit <= 0 {
return result
}
select {
case <-ctx.Done():
return result
default:
}
attempted, err := a.retryOneCodexSession("")
if !attempted {
return result
}
result.Attempted = 1
if err != nil {
result.Failed = 1
} else {
result.Cleaned = 1
}
return result
}