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55 lines
1.4 KiB
Go
55 lines
1.4 KiB
Go
package storesqlite
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import (
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"context"
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"errors"
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"time"
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sqlitedriver "modernc.org/sqlite"
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sqlite3 "modernc.org/sqlite/lib"
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)
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// A busy result means that the transaction did not commit and is safe to
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// replay from its beginning. Keep the retry deliberately small: it smooths
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// transient WAL/checkpoint contention without hiding a second process that
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// owns the database for an unbounded period.
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const sqliteBusyRetryAttempts = 3
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const sqliteBusyRetryBudget = 5 * time.Second
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var sqliteBusyRetryBackoff = [...]time.Duration{
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50 * time.Millisecond,
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100 * time.Millisecond,
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}
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func isSQLiteBusyError(err error) bool {
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var sqliteErr *sqlitedriver.Error
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return errors.As(err, &sqliteErr) && sqliteErr.Code()&0xff == sqlite3.SQLITE_BUSY
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}
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func retrySQLiteBusy(ctx context.Context, operation func(context.Context) error) error {
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retryCtx, cancel := context.WithTimeout(ctx, sqliteBusyRetryBudget)
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defer cancel()
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for attempt := 1; attempt <= sqliteBusyRetryAttempts; attempt++ {
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err := operation(retryCtx)
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if err == nil || !isSQLiteBusyError(err) || attempt == sqliteBusyRetryAttempts {
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return err
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}
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if err := waitSQLiteBusyRetry(retryCtx, sqliteBusyRetryBackoff[attempt-1]); err != nil {
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return err
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}
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}
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return nil
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}
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func waitSQLiteBusyRetry(ctx context.Context, delay time.Duration) error {
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timer := time.NewTimer(delay)
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defer timer.Stop()
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-timer.C:
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return nil
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}
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}
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