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39 lines
1.3 KiB
Go
39 lines
1.3 KiB
Go
//go:build windows
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package agentstatus
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import (
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"os"
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"path/filepath"
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"testing"
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)
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func TestMaterializeCodexWindowsAppsLauncherCopiesToWritableCache(t *testing.T) {
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root := t.TempDir()
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source := filepath.Join(root, "Program Files", "WindowsApps", "OpenAI.Codex_1.0.0_x64__test", "app", "resources", "codex.exe")
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if err := os.MkdirAll(filepath.Dir(source), 0o755); err != nil {
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t.Fatalf("create source directory: %v", err)
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}
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content := []byte("codex-test-binary")
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if err := os.WriteFile(source, content, 0o755); err != nil {
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t.Fatalf("write source: %v", err)
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}
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destination := materializeCodexWindowsAppsLauncherAt(source, filepath.Join(root, "runtime-cache"))
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if destination == source {
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t.Fatal("materializeCodexWindowsAppsLauncherAt() returned protected source path")
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}
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if got, err := os.ReadFile(destination); err != nil {
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t.Fatalf("read materialized launcher: %v", err)
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} else if string(got) != string(content) {
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t.Fatalf("materialized launcher = %q, want %q", got, content)
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}
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if filepath.Dir(destination) == filepath.Dir(source) {
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t.Fatalf("materialized launcher stayed beside protected source: %q", destination)
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}
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if got := materializeCodexWindowsAppsLauncherAt(source, filepath.Join(root, "runtime-cache")); got != destination {
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t.Fatalf("second materialization = %q, want cached destination %q", got, destination)
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}
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}
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