Commit Graph

9 Commits

Author SHA1 Message Date
LZH-YS1998 2df564d9e9 Merge PR #9: harden company resume, external sessions, and Office UI i18n
Merges xiaodong-l's hardening work: company suspend-checkpoint resume
reconciliation, external session token lifecycle fixes, Windows launch
shims, codex shell_environment_policy forwarding, Office UI i18n
(en/zh-CN), and two org presets. frontend_dist is rebuilt from the
merged sources in this commit so the #11 runtime-status fixes and the
i18n bundle coexist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

# Conflicts:
#	opc/plugins/office_ui/frontend_dist/assets/index-BgyI65M_.js
#	opc/plugins/office_ui/frontend_dist/index.html
2026-07-21 15:34:28 +08:00
LZH-YS1998 0c6925402c fix(ui): reconcile runtime status so stale chips converge without a refresh (#11)
Live status deltas are one-shot best-effort broadcasts: a delta lost to a
disconnect window, a project-scope drop, or a not-ready store left the UI
stuck on a stale status ("thinking" vs stopped) until a hard refresh, which
rebuilds from the always-correct snapshot. Close the class, not the sites:

- Add a low-frequency runtime_status_sync reconciliation broadcast: every
  12s (lazily started, cancelled on shutdown) re-broadcast the persisted
  status + in-memory tracker state of every task with a live runtime, plus
  one final tick for tasks that just ended. Candidates come purely from
  in-memory registries (no table scans); idle system pays nothing.
- Frontend consumes it diff-before-dispatch: a tick where nothing drifted
  triggers zero store updates and zero re-renders; clearing mirrors the
  mergeLiveRuntimeField semantics already used by collab_sync.
- Fix the EventAdapter tracker state machine: tool_completed returns to
  REFLECTING (the turn is still running), and turn_completed/turn_failed
  now transition to IDLE and emit an authoritative idle runtime update.
- Guarantee the terminal board_task_status_changed in _run_session_task's
  finally: a cancelled run previously skipped it, leaving the board on
  "running". The fallback mirrors persisted state read-only.

Verified: 7 new tests in test_runtime_status_sync.py; 236 backend tests
pass with zero new failures; tsc clean; frontend structural tests pass;
dist rebuilt.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 12:54:46 +08:00
小东 cb6b8ed6e1 feat: harden company resume, external sessions, and Office UI i18n
Improve suspend/resume identity continuity and external broker session handling, add Office UI internationalization with rebuilt assets, and expand company org configs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-16 09:20:40 +08:00
LZH-YS1998 5938b4c215 fix(ui): stabilize company chat result topology 2026-07-14 20:31:10 +08:00
LZH-YS1998 b8202bbe9e fix: unify company runtime recovery lifecycle 2026-07-14 14:35:43 +08:00
LZH-YS1998 4bc18dcd27 fix(ui): stabilize workplace chat scrolling 2026-07-13 23:02:39 +08:00
LZH-YS1998 e3bed49811 perf(office-ui): stop per-token full-tree renders, sleep hidden Phaser loop, cut broadcast churn
Company-mode UIs became unusably slow once work items and transcripts
grew. Three presentation-layer fixes, none touching work progression:

- App.tsx: buffer assistant_delta/thinking_delta store writes per task
  and flush every 80ms instead of once per token; any non-delta event
  for the same task flushes first so draft/clearDraft ordering is
  byte-identical. The unconditional per-event setUiTick (whole-app
  re-render per websocket event) is now a 300ms trailing throttle.
- PhaserGame: display:none does not stop requestAnimationFrame, so the
  office scene kept burning CPU on every other page. The loop now
  sleeps when the office page is hidden and wakes (with a parent-bounds
  refresh) on return; bridge writes stay synchronous so no state is lost.
- Kanban collab_sync debounce 0.2s -> 1.5s: the broadcaster is a
  trailing coalescer, so the final board state still always ships; each
  fire is a full-project snapshot build, which at 5/s dominated backend
  CPU on large projects. CommsPanel poll 8s -> 30s (comms_state_dirty
  push already drives freshness) and its interval no longer pins a
  stale onRefresh closure.

Verified: tsc + vite build, App.test.tsx / workItemSessions structural
tests, backend suites (company_review_flow incl. debounce push test,
kanban_push_runtime, actor_runtime_company_mode, task_mode_contract,
work_item_transition — 119 green), and canvas_smoke e2e against a real
server with zero console errors.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 16:36:39 +08:00
LZH-YS1998 ee79331d48 fix(office-ui): resolve blank/frozen office canvas and add sidebar collapse
Office canvas fixes:
- Lazy-create the Phaser game via ResizeObserver on the first non-zero
  layout instead of creating it inside the display:none office page with
  inline px fallback sizes. Phaser's RESIZE-mode 500ms parent poll has no
  zero guard, so the old path shrank the canvas to 0x0 (blue-black screen)
  and later restored it to a stale wrong size (clipped office).
- On unhide, re-measure with scale.getParentBounds() before scale.refresh();
  plain scale.resize() is clobbered by the stale cached parentSize in
  RESIZE mode.
- Fix whole-game freeze when clicking an office card: camera effects
  resolve ease names via EaseMap, which has no 'Cubic.Out' key, leaving
  effect.ease undefined and killing the RAF loop with a per-frame
  TypeError. Use 'Cubic.easeOut' for cam.pan in panToOffice/resetCameraView.
- Bound GameBridge queues (latest snapshot supersedes, event queue capped)
  since game creation is now deferred until the Office page is first opened.

Sidebar:
- Add a collapse/expand handle on the canvas/sidebar boundary with a 220ms
  grid transition; state persists in localStorage. The canvas follows the
  column change automatically through the ResizeObserver path. Stacked
  (<=1024px) layout collapses the bottom panel and moves the handle to the
  bottom edge.

README:
- Add Simplified Chinese translation (README.zh-CN.md) with a language
  switcher in both files; fix stale TOC entries in the English README.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 11:47:04 +08:00
LZH-YS1998 d78931979d Initial commit 2026-07-01 17:56:31 +08:00