fix(vom): add fixtures, remove fixed canvas numbers under budget, improve efficiency

This commit is contained in:
Ljy-0827
2026-09-08 13:13:25 +08:00
parent aeece8d7e4
commit 309d270045
24 changed files with 960 additions and 247 deletions
@@ -95,6 +95,11 @@ Use the normal DOM buttons and re-observe after each action:
- After **Restore size**: present with a fresh ref.
- After **Remove canvas**: absent.
### `sparklines.html`
Expected Surface labels `fixture-sparkline-01` through `fixture-sparkline-20` must all be present.
The adjacent, non-overlapping canvases remain twenty independent screenshot-only Surface refs.
## Invariants
- `snapshot` must not emit any of these Surface markers.
@@ -0,0 +1,28 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Rendered Surface sparkline matrix</title>
<style>
html, body { margin: 0; font: 14px system-ui, sans-serif; }
body { padding: 16px; }
main { display: grid; grid-template-columns: repeat(5, 120px); gap: 12px; }
canvas { display: block; width: 100px; height: 30px; background: #eaf2f8; }
</style>
</head>
<body>
<h1>Twenty independent sparklines</h1>
<main id="sparklines"></main>
<script>
const host = document.querySelector("#sparklines");
for (let index = 1; index <= 20; index += 1) {
const canvas = document.createElement("canvas");
canvas.width = 100;
canvas.height = 30;
canvas.setAttribute("aria-label", `fixture-sparkline-${String(index).padStart(2, "0")}`);
host.append(canvas);
}
</script>
</body>
</html>