Files
BrowserSkill/apps/extension/src/tools/surface-coordinate.ts
T

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TypeScript

import type { Rect } from "@browser-skill/vom";
import type { Point, Region, ViewportRect } from "./geometry";
const RECT_EPSILON = 0.01;
export function surfaceVisibleRect(
liveRect: ViewportRect,
observedRect: Rect | undefined,
): Rect | null {
const observed = observedRect ?? {
x: liveRect.x,
y: liveRect.y,
w: liveRect.width,
h: liveRect.height,
};
const x = Math.max(liveRect.x, observed.x);
const y = Math.max(liveRect.y, observed.y);
const right = Math.min(liveRect.x + liveRect.width, observed.x + observed.w);
const bottom = Math.min(liveRect.y + liveRect.height, observed.y + observed.h);
return right > x && bottom > y ? { x, y, w: right - x, h: bottom - y } : null;
}
export function sameRect(a: Rect, b: Rect): boolean {
return (
Math.abs(a.x - b.x) <= RECT_EPSILON &&
Math.abs(a.y - b.y) <= RECT_EPSILON &&
Math.abs(a.w - b.w) <= RECT_EPSILON &&
Math.abs(a.h - b.h) <= RECT_EPSILON
);
}
export function mapImagePointToViewport(
rect: Rect,
imageWidth: number,
imageHeight: number,
imageX: number,
imageY: number,
): Point | null {
if (
!Number.isFinite(imageX) ||
!Number.isFinite(imageY) ||
!Number.isSafeInteger(imageWidth) ||
!Number.isSafeInteger(imageHeight) ||
imageWidth <= 0 ||
imageHeight <= 0 ||
imageX < 0 ||
imageY < 0 ||
imageX >= imageWidth ||
imageY >= imageHeight ||
!Number.isFinite(rect.x) ||
!Number.isFinite(rect.y) ||
!Number.isFinite(rect.w) ||
!Number.isFinite(rect.h) ||
rect.w <= 0 ||
rect.h <= 0
) {
return null;
}
return {
x: rect.x + (imageX / imageWidth) * rect.w,
y: rect.y + (imageY / imageHeight) * rect.h,
};
}
function pointInPolygon(point: Point, polygon: Point[]): boolean {
for (let index = 0; index < polygon.length; index += 1) {
const a = polygon[index];
const b = polygon[(index + 1) % polygon.length];
const cross = (point.x - a.x) * (b.y - a.y) - (point.y - a.y) * (b.x - a.x);
const withinX = point.x >= Math.min(a.x, b.x) - 1e-9 && point.x <= Math.max(a.x, b.x) + 1e-9;
const withinY = point.y >= Math.min(a.y, b.y) - 1e-9 && point.y <= Math.max(a.y, b.y) + 1e-9;
if (Math.abs(cross) <= 1e-9 && withinX && withinY) return true;
}
let inside = false;
for (let index = 0, previous = polygon.length - 1; index < polygon.length; previous = index++) {
const a = polygon[index];
const b = polygon[previous];
const intersects =
a.y > point.y !== b.y > point.y &&
point.x < ((b.x - a.x) * (point.y - a.y)) / (b.y - a.y) + a.x;
if (intersects) inside = !inside;
}
return inside;
}
export function pointInRegion(point: Point, region: Region): boolean {
return region.some((polygon) => polygon.length >= 3 && pointInPolygon(point, polygon));
}