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BrowserSkill/apps/extension/src/tools/vom/rendered-surfaces/cluster.ts
T

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TypeScript

import type { Rect } from "@browser-skill/vom";
import type { RenderedSurface, RenderedSurfaceGroup } from "./types";
const STACK_OVERLAP_RATIO = 0.9;
function area(rect: Rect): number {
return Math.max(0, rect.w) * Math.max(0, rect.h);
}
function intersectionArea(a: Rect, b: Rect): number {
const width = Math.max(0, Math.min(a.x + a.w, b.x + b.w) - Math.max(a.x, b.x));
const height = Math.max(0, Math.min(a.y + a.h, b.y + b.h) - Math.max(a.y, b.y));
return width * height;
}
function sameVisualStack(a: RenderedSurface, b: RenderedSurface): boolean {
if (a.frameId !== b.frameId) return false;
const smallerArea = Math.min(area(a.visibleRect), area(b.visibleRect));
return (
smallerArea > 0 &&
intersectionArea(a.visibleRect, b.visibleRect) / smallerArea >= STACK_OVERLAP_RATIO
);
}
function unionRect(rects: Rect[]): Rect {
const x = Math.min(...rects.map((rect) => rect.x));
const y = Math.min(...rects.map((rect) => rect.y));
const right = Math.max(...rects.map((rect) => rect.x + rect.w));
const bottom = Math.max(...rects.map((rect) => rect.y + rect.h));
return { x, y, w: right - x, h: bottom - y };
}
function toGroup(members: RenderedSurface[]): RenderedSurfaceGroup {
const representative = [...members].sort(
(a, b) => area(b.visibleRect) - area(a.visibleRect) || b.paintOrder - a.paintOrder,
)[0];
return {
frameId: representative.frameId,
members,
representative,
rect: unionRect(members.map((surface) => surface.rect)),
visibleRect: unionRect(members.map((surface) => surface.visibleRect)),
label: members.map((surface) => surface.label).find((label) => label !== undefined),
existenceConfidence: members.some((surface) => surface.existenceConfidence === "high")
? "high"
: "low",
};
}
export function clusterRenderedSurfaces(surfaces: RenderedSurface[]): RenderedSurfaceGroup[] {
const groups: RenderedSurface[][] = [];
for (const surface of surfaces) {
const matching = groups.find((group) =>
group.some((member) => sameVisualStack(member, surface)),
);
if (matching) matching.push(surface);
else groups.push([surface]);
}
return groups
.map(toGroup)
.sort(
(a, b) =>
a.frameId.localeCompare(b.frameId) ||
a.visibleRect.y - b.visibleRect.y ||
a.visibleRect.x - b.visibleRect.x,
);
}