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Blocking: - B1: delete screenshot scratch PNGs — observation frames reuse one fixed per-session path and unlink after every read (finally); browser_screenshot unlinks once the bytes are in the attachment store (kept only when the file itself is the model-facing artifact). - B2: replicate dsh's browser-trust fence on /bsk-observation/*: loopback Host only, Origin must match Host, sec-fetch-site: cross-site refused, POST requires application/json; README documents the loopback trust premise and the 0.0.0.0 warning. Major: - M1: KeyedExecutor tail chains previous+task (allSettled) so a task aborted while queued cannot release the next one into the running session. - M2: client tracks the live frame per session — replacing/removing/reset revokes the old blob URL at once; loads settling after replacement never resurrect it. Minor: drop replaced thumbRefs (+on remove); beginAction fires inside the queue (no label overwrite while queued, no idle flash); half-initialized session cleanup stops through the queue with one retry; SSE (re)open refetches /state (+ snapshot flag renamed subscribed); install probe uses --version (no daemon spawn); emulate mobile documents the width+height requirement (the daemon refuses it alone — verified). Nit: single BskRunOptions declaration; tails map entry dropped on drain; SSE cleanup on res close; popOut catches requestWindow rejections; resize handle gains keyboard control (arrows, 16px steps, aria value attrs). Tests: +14 (fence rules, scratch lifecycle, queue race, blob revocation, instrumentation timing, SSE resync). 113/113 green.
64 lines
2.2 KiB
TypeScript
64 lines
2.2 KiB
TypeScript
/**
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* Per-key FIFO executor. The bsk daemon serializes commands per session (a
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* second command while one is unfinished is rejected), so every plugin
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* command — model-facing tool calls AND observation captures — funnels
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* through one queue per session. A queued task rejects early if its abort
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* signal fires before it starts; once running, cancellation is owned by the
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* task's own signal handling (the runner kills the child).
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*/
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export class KeyedExecutor {
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private readonly tails = new Map<string, Promise<void>>();
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/** Run `fn` after every previously queued task for `key` settled. */
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run<T>(key: string, fn: () => Promise<T>, signal?: AbortSignal): Promise<T> {
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const previous = this.tails.get(key) ?? Promise.resolve();
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const task = new Promise<T>((resolve, reject) => {
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let settled = false;
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const onAbort = () => {
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if (!settled) {
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settled = true;
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reject(abortError());
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}
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};
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signal?.addEventListener("abort", onAbort, { once: true });
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void previous.then(() => {
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if (settled) return;
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if (signal?.aborted) {
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settled = true;
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reject(abortError());
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return;
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}
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// Running now: cancellation flows through the task's own signal.
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signal?.removeEventListener("abort", onAbort);
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fn().then(
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(value) => {
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settled = true;
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resolve(value);
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},
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(error: unknown) => {
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settled = true;
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reject(error);
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},
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);
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});
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});
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// The stored tail never rejects, so one failure never strands the queue;
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// and it chains BOTH the previous tail and this task, so a task aborted
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// while still queued cannot let a later task overlap the one before it.
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const tail = Promise.allSettled([previous, task]).then(() => {});
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this.tails.set(key, tail);
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// Drop the entry once the queue drains, so the map tracks live keys only.
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void tail.then(() => {
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if (this.tails.get(key) === tail) this.tails.delete(key);
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});
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return task;
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}
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}
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function abortError(): Error {
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const error = new Error("tool call aborted");
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error.name = "AbortError";
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return error;
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}
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