令牌驱动方案(主目标:与 dsh-web-ui 皮肤中心兼容): - 面板表面改用通用卡片令牌 --dsw-alias-bg-layer-1,不再消费宿主左导航专属 --dsw-specific-sidebar-fill——dsh-web-ui 10 款皮肤全部覆盖 --dsw-alias-* 层,换肤后侧边栏自动跟随,零每皮肤适配(#60/#105/#106)。 - effectiveTokenValue 增加 alpha 阈值(新增 colorAlpha 解析 computed 颜色): transparent 与 alpha<0.9 的半透明玻璃值(dsh-web-ui 皮肤 bg-base 为 rgba 0.16–0.7)一律回退不透明底色,终端/编辑器文字永不叠在皮肤背景画上 (#90);≥0.9 的近不透明值放行,皮肤仍可控终端表面。 独立修复(保留): - z-index 降到 DSH 浮层栈(100+)之下:面板 40 / 按钮簇 45 / 角手柄面板内 局部 2,Cordis 弹出框不再被底部工作台遮挡(#52)。 - 角手柄移入右面板、CSS 相对定位(bottom: calc(var(--dsh-sidebar-height) + 6px)),删除 JS 内联 viewport 坐标。 - 刷新按钮统一 14px(#57 前半)。 - 拖拽逐帧回归 e2e(#92):真实挂载下 rAF 采样(拖条以 cursor: col-resize 语义定位),断言拖拽期间 data-dsh-sidebar-dragging 存在、#root transition 为 none、会话列与面板边单调 1:1 跟随(实测通过)。 按 KISS 回退首版契约:类名 kebab-case 改名与 data-bs-* 语义钩子全部移除 (令牌驱动下不需要,改名引入无谓 breaking),skin-hooks 测试删除; mount e2e 改为断言 --dsh-sidebar-width 布局变量随面板挂载生效。 文档:AGENTS.md §8 重写为「皮肤兼容(令牌驱动)」;设计文档记录决策与 回退。README 与版本号不在本批更新(发布流程统一处理)。 测试:tests/theme.spec.ts(colorAlpha + effectiveTokenValue 阈值); typecheck/vitest(511)/build/consumer-types/test:mount 全绿。
This commit is contained in:
+51
-49
@@ -462,7 +462,6 @@ export function Sidebar(props: { ctx: Context; store: SidebarStore }) {
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// pointer up (clamping + persistence).
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const panelRef = useRef<HTMLDivElement | null>(null)
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const bottomRef = useRef<HTMLDivElement | null>(null)
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const cornerRef = useRef<HTMLDivElement | null>(null)
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const widthDrag = useRef({ startX: 0, startWidth: 0 })
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const [draggingWidth, setDraggingWidth] = useState(false)
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const bottomDrag = useRef({ startY: 0, startHeight: 0 })
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@@ -501,10 +500,10 @@ export function Sidebar(props: { ctx: Context; store: SidebarStore }) {
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bottomRef.current?.style.setProperty('right', `${(window.innerWidth - centerRect.right) + (width - (state?.width ?? 0))}px`)
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document.documentElement.style.setProperty('--dsh-sidebar-width', `${width}px`)
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document.documentElement.style.setProperty('--dsh-sidebar-height', `${height}px`)
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if (cornerRef.current !== null) {
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cornerRef.current.style.left = `${window.innerWidth - width - 6}px`
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cornerRef.current.style.top = `${window.innerHeight - height - 6}px`
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}
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// The corner handle positions itself relative to the panel (CSS
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// `bottom: calc(var(--dsh-sidebar-height) + 6px)`), so these two layout
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// variables are all it needs — no viewport coordinates written here
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// (issue #106: skins that inset the panels must not fight JS coords).
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}
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// Drags write at most once per frame: pointer events fire several times
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@@ -775,11 +774,13 @@ export function Sidebar(props: { ctx: Context; store: SidebarStore }) {
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ref={panelRef}
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className={clsx(css.panel, !state.panelOpen && css.panelHidden)}
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style={{ width: narrow ? '100vw' : Math.min(state.width, window.innerWidth) }}
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data-dragging={anyDragging || undefined}
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>
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{!narrow && (
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<div
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className={clsx(css.panelResize, draggingWidth && css.panelResizeActive)}
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onPointerDown={(event) => {
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event.preventDefault()
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event.currentTarget.setPointerCapture(event.pointerId)
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@@ -814,6 +815,49 @@ export function Sidebar(props: { ctx: Context; store: SidebarStore }) {
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getTabBadge={tabBadgeOf}
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/>
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</div>
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{/*
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The shared corner (only while BOTH panels are open): the
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intersection of the right panel's left edge and the bottom panel's
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top edge. Horizontal drags resize the right panel's width, vertical
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drags the bottom panel's height — the two panels drag against each
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other. Rendered INSIDE the right panel and positioned by CSS
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relative to it (left edge + the bottom panel's height via the
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--dsh-sidebar-height layout variable) — no JS-written viewport
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coordinates to keep in sync. (Never on narrow viewports: the
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bottom panel does not exist there.)
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*/}
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{!narrow && state.panelOpen && state.bottomOpen && (
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<div
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className={css.cornerHandle}
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data-dragging={draggingCorner || undefined}
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onPointerDown={(event) => {
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event.preventDefault()
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event.currentTarget.setPointerCapture(event.pointerId)
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cornerDrag.current = {
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startX: event.clientX,
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startY: event.clientY,
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startWidth: state.width,
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startHeight: state.bottomHeight,
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}
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setDraggingCorner(true)
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}}
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onPointerMove={(event) => {
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if (!event.currentTarget.hasPointerCapture(event.pointerId)) return
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const { startX, startY, startWidth, startHeight } = cornerDrag.current
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const width = clampWidth(startWidth + (startX - event.clientX))
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const height = clampHeight(startHeight + (startY - event.clientY))
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scheduleDrag(width, height)
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}}
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onPointerUp={(event) => {
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if (!event.currentTarget.hasPointerCapture(event.pointerId)) return
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event.currentTarget.releasePointerCapture(event.pointerId)
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const { startX, startY, startWidth, startHeight } = cornerDrag.current
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stopDragScheduling()
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store.reduce(s => setBottomHeight(setWidth(s, startWidth + (startX - event.clientX)), startHeight + (startY - event.clientY)))
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setDraggingCorner(false)
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}}
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/>
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)}
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</div>
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{/*
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The bottom panel: a second, independent workbench. It squeezes ONLY
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@@ -842,10 +886,12 @@ export function Sidebar(props: { ctx: Context; store: SidebarStore }) {
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// fill — without it the corner looks cut off).
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borderRight: state.panelOpen ? '1px solid var(--dsw-alias-border-l2)' : undefined,
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}}
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data-dragging={(draggingBottom || draggingCorner) || undefined}
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>
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<div
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className={clsx(css.bottomResize, draggingBottom && css.bottomResizeActive)}
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onPointerDown={(event) => {
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event.preventDefault()
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event.currentTarget.setPointerCapture(event.pointerId)
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@@ -896,50 +942,6 @@ export function Sidebar(props: { ctx: Context; store: SidebarStore }) {
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</div>
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</div>
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)}
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{/*
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The shared corner (only while BOTH panels are open): the intersection
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of the right panel's left edge and the bottom panel's top edge.
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Horizontal drags resize the right panel's width, vertical drags the
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bottom panel's height — the two panels drag against each other.
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(Never on narrow viewports: the bottom panel does not exist there.)
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*/}
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{!narrow && state.panelOpen && state.bottomOpen && (
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<div
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ref={cornerRef}
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className={css.cornerHandle}
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style={{
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left: window.innerWidth - state.width - 6,
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top: window.innerHeight - state.bottomHeight - 6,
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}}
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data-dragging={draggingCorner || undefined}
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onPointerDown={(event) => {
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event.preventDefault()
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event.currentTarget.setPointerCapture(event.pointerId)
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cornerDrag.current = {
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startX: event.clientX,
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startY: event.clientY,
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startWidth: state.width,
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startHeight: state.bottomHeight,
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}
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setDraggingCorner(true)
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}}
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onPointerMove={(event) => {
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if (!event.currentTarget.hasPointerCapture(event.pointerId)) return
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const { startX, startY, startWidth, startHeight } = cornerDrag.current
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const width = clampWidth(startWidth + (startX - event.clientX))
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const height = clampHeight(startHeight + (startY - event.clientY))
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scheduleDrag(width, height)
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}}
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onPointerUp={(event) => {
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if (!event.currentTarget.hasPointerCapture(event.pointerId)) return
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event.currentTarget.releasePointerCapture(event.pointerId)
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const { startX, startY, startWidth, startHeight } = cornerDrag.current
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stopDragScheduling()
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store.reduce(s => setBottomHeight(setWidth(s, startWidth + (startX - event.clientX)), startHeight + (startY - event.clientY)))
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setDraggingCorner(false)
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}}
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/>
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)}
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</>
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)
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}
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