Commit Graph
15 Commits
Author SHA1 Message Date
Menghuan1918 84b68e9216 feat(tasks): 任务窗内容填满高度可自然拉伸;聚合卡在成员多时报出 +N
用户两条优化:
  1. 任务详细占满上下部分,不要留空(这样能自然拉伸)
  2. 思考如何优化内容很多时的待命和完成的样式

第 1 条:描述区原本是 `max-height: 160px` 的滚动盒,窗口拉大只长空白。
FloatingWindow 新增 `bodyLayout: 'scroll' | 'fill'`(默认 scroll 不变,后台
任务输出窗仍按原样流动),fill 把 body 变成列容器、让调用方的子节点自己决定
谁吃余量;任务窗据此把余量全给描述区(编辑态给多行输入框,`flex: 1` 跟着窗
口长),头部行 / 元信息 / 负责人 / 提示行都 `flex: none`,不会跟着漂。

第 2 条:一队队友很多时,聚合卡只有一行名字却塞了十几个人,卡上看不出还有
多少。名称行现在写「前两个名字 + N」—— 用的是团队任务行已有的同一个 `+N`
约定,不是第二套;分组总数另有徽标和小条两处,所以 `+N` 只是尾巴而不是唯一
计数。图卡片与树行共用同一个 foldPreviews。

测试:新增 2 例(窗口声明 fill 布局、描述区在 body 内且编辑态换成多行框;
五个待命成员的聚合卡名称是 `m1 / m2 +3`);floating-window 既有 9 例回归通过。
pnpm test 1288 passed / 9 skipped,typecheck / lint 通过。

(cherry picked from commit 62651e731d6e5fd0378e2ecc504792cb2e3eb461)
2026-09-27 22:19:05 +08:00
Menghuan1918 11c2a16986 feat(tasks): 空闲与已完成分成两个聚合行;待命卡片补上自己的折叠按钮
用户两条反馈:
  1. 空闲和已完成分开折叠合集
  2. 空闲的无法折叠

第 2 条是纯疏漏:chevron 的出现条件写死在 `settled = done | error` 上,
「待命」的卡因此从来不画折叠按钮(跟折叠规则无关,规则早就允许手动收)。
现在 chevron 按「不在执行」(done | error | idle)出现,而 `settled` 仍只
表示完成/出错 —— 它管的是卡片该不该变淡,待命不是完成的工作。

第 1 条把上一轮那个「混合聚合」拆开:
- 一个父节点现在最多两行 —— `fold:<parent>`(已完成/出错)与
  `fold:<parent>:idle`(待命成员);
- 各自的徽标说实话:完成行仍是「✓ N 已完成」,待命行是「N 个待命」;
  完成行的条会额外报 `出错 N`(全是失败时只剩这一项),否则失败会藏在 ✓ 里;
- 待命行的条只写 `N 待命`(同组同状态,不重复计数);
- 阈值只作用于**自动**规则(≥3 待命成员才随页面级折叠一起收),手动 chevron
  永远有效,两行互不牵连 —— 想扫掉待命的成员,不必连已完成的一起带走。

新增 tasksFoldIdleGroup ×20 词典;删掉上一轮的 hasIdle 与 foldBadgeCount
(分组后它们没有意义)。

测试:新增/改写 7 例 —— 三个待命成员收进 idle 行、两个保持可见、运行中成员
达标也不收、混合场景两行各归各的、手动折叠单个待命成员落进 idle 行、
待命卡确实带 chevron 且点后只剩聚合、聚合徽标说「N 个待命」。
pnpm test 1286 passed / 9 skipped,typecheck / lint 通过。

(cherry picked from commit 0c9c8abca85e8aeb54bb2e9fcaaeed0486a56c28)
2026-09-27 22:19:05 +08:00
Menghuan1918 c0ff3d1afd feat(tasks): 空闲成员 ≥3 时自动收进聚合,聚合并如实报出状态配比
用户要求优化显示:「比如空闲时也折叠」。

在此之前,一个跑完一轮的 teammate(活体通道不报 running)映射成 idle,
而 idle 不在「已完成/出错」的可折叠集合里 —— 于是 8 人团队永远摆 8 张卡,
而同样「不在执行」的普通子代理却是 done、会折叠。同一事实两种显示,才是
这个痛点的根。

- 可折叠集合放宽到「不在执行」(done | idle | error);运行中/部署中永不折叠。
- 空闲**不无条件收**:按用户确认的阈值,一个父节点下空闲成员 ≥3 才随页面级
  折叠规则一起收(FOLD_IDLE_MIN)。1–2 个待命成员就是这个团队的工作集,
  而且它们的卡上会挂任务行,留着看;3 个以上才是「在扫名册」。
- 聚合行如实报账:聚合节点新增 doneCount/idleCount/errorCount/hasIdle,
  小条写 `✓ N 已完成 · N 待命 · 出错 N`(为零的项省略,全已完成时与原先一样短),
  徽标在**没有已完成项**时改说 `N 待命` —— 否则「✓ N 已完成」会把待命和出错
  一起算成已完成,是撒谎。图卡片与树行共用 foldTally/foldBadgeCount。
- 手动折叠(卡片 chevron)不设阈值:那是读者点名要收的节点。
- i18n:新增 tasksFoldIdle ×20 词典。

测试:新增 6 例(阈值命中收 3 个空闲成员、2 个保持可见、运行中成员即使达标也不收、
混合聚合按状态计数、页面聚合行报「3 待命」且徽标不说已完成);pnpm test
1284 passed / 9 skipped,typecheck / lint 通过。

(cherry picked from commit 39d66ffb2e93eeb4095ec1cb2ac15933cce62742)
2026-09-27 22:19:05 +08:00
Menghuan1918 d8bc6566df feat(tasks): 适配 DSH 0.1.7 的 Agent Teams(读 projection + 写路由对接真实服务)
团队功能在 0.1.7 上整条失效:team-routes.ts 当初镜像的是 0.1.6 的 Remote 词汇
(remoteView / remoteCreateTask / remoteUpdateTask),而 0.1.7 把这三个方法删掉了,
读路径改到 Lead Session 的 `agentTeam` Session projection。真机 3080 复现:
teams.view 对带团队的会话返回 400 "membership.svc.remoteView is not a function",
于是 TeamBoard 从不渲染、节点富化与任务窗连带失效。

- 读:删掉 teams.view 与 5s 轮询,改读 SessionListState.projectionsBySession[root]
  .values.agentTeam(与 subagentCatalog 同源,推送式);新增 client/team-projection.ts
  做纯适配器,成员运行状态由 subagents.live 的 running 叠加、Lead 回退 session list
  (官方 README 的 "overlays activity from Session status")。projection 缺席 =
  这里没有团队,与旧的 {available:false}/{team:null} 合并成同一静默降级。
- 写:taskCreate/taskUpdate 改调 0.1.7 的 createTask/updateTask(返回已提交的 view,
  拒绝改为抛 TeamError),TEAM_TASK_STALE_REVISION → 409 team-conflict,其余 → 400
  team-error(wire 新增 team-conflict)。api.ts 的 writeTask 把失败信封还原成
  {ok:false,code,message} —— 原先窗口永远走不到该分支(readEnvelope 是抛)。
- 任务窗:外壳换成上一轮的 FloatingWindow(可拖拽/可拉伸/只在关闭或 Esc 时消失),
  动作行下沉到 shell 的 footer,长描述不再把动作推出视野。
- 真机抓到的两个单测抓不到的问题:
  1. 队列中任务的「完成」被宿主状态机拒绝(pending → claim → in_progress →
     complete → completed → reopen)→ 动作行跟随状态,pending 出「认领」;
  2. 认领后 Tag 变「阻塞」—— ready 的语义只是「pending 且无未完成 blocker」,
     对所有非 pending 任务都是 false → 抽出唯一规则 taskBlocked/taskStatusLabel/
     taskTone/taskDotState,四处展示点全部改走它。
- i18n:新增 teamTaskClaim / taskWindowCreate / taskWindowDetail /
  tasksStateProvisioning 词条 ×20 词典。

验证:typecheck / lint 通过;pnpm test 1276 passed / 9 skipped;
pnpm test:mount 7/7(真实 DSH 0.1.7-rc.2 挂载 + tab 全扫无崩溃)。
真机 3080(0.1.7-rc.1 + Agent Teams 实验层):看板从 projection 渲染、
队列任务「认领」→「完成」全链路写通(负责人 lead / 进行中 / 已完成)、
外部点击不关窗、Escape 关窗,截图见 docs/plans/2026-09-27-agent-teams-dsh-0.1.7-adaptation.md。

(cherry picked from commit dbc524e0b350c5d3564843f4776cd15d797506d8)
2026-09-27 22:19:05 +08:00
Menghuan1918 5ea2f2d6ec docs(tasks): 工作图打磨的设计文档与真机验证证据;卡片细节两处修正
- 新增 docs/plans/2026-09-27-tasks-graph-polish.md:本轮问答结论、架构与文件、
  关键设计(卡片两段 / 合并活动 / 扫光 / 折叠聚合 / ctx.jobs / 布局与窄栏)、
  移植与丢弃清单、实施偏差记录、验证证据(含 3080 真机逐项目击记录与截图路径)、
  未在真机复现的两项与已知取舍。
- 2026-09-14 图分支设计文档加「本轮打磨」小节指向新文档;README 任务页条目
  与 AGENTS §1/§3.1#4 同步(后台任务改读宿主客户端 ctx.jobs,不再自建回放路由)。
- 卡片两处修正(真机截图暴露):
  ① 小条的钩子从 `data-state` 改为 `data-card-bar` —— 宿主自己的 primitive 也在
     发 `data-state`(菜单分隔、编辑器等),同名属性让「卡片内恰好一条小条」的
     断言与用户 CSS 都不可靠;
  ② 上段的 mono 行改由新的 `agentIdentity()` 产出(只讲「是谁」),根节点返回空
     —— 原先复用 `agentMeta()` 会把状态词印两遍(徽章下方 + 小条),正是用户
     反馈的「节点内信息太密」。可访问名继续用含状态的 `agentMeta()`。

验证:typecheck / lint 通过;pnpm test 1240 passed / 9 skipped;
挂载 lane 7/7(真实 DSH 0.1.7-rc.2);3080 真机自测通过(见文档表格)。

(cherry picked from commit 338a54820799c26ab91141e8d98c673b8d474610)
2026-09-27 22:18:49 +08:00
Menghuan1918 a454cfc9fe refactor(tasks): 移植主 Agent 同款合并活动折叠(数据层)
把上一轮验证过的数据层搬到工作图基座上,图/树两种模式共用:

- 新增 src/process-activity.ts:宿主 ui-chat 的 process group 算法移植
  (activity() 分类表逐条照抄、liveToolDetail 键优先级与 160 字截断、
  counts 计数排序与并列规则、preparing 语义、按 user/reply 边界切范围)。
  按本轮设计裁剪掉逐阶段列表(阶段改由徽标 + 颜色表达)。新增一条
  偏差:最新范围为空(子代理刚回复完)时回退到上一个「做过事」的范围,
  否则已结算卡片的小条只会显示「已完成分析」。
- chatT:从宿主 chat 命名空间读 message.stepProcess.* 措辞(方法调用 +
  try/catch 兜底,key 未命中即回退),4 个回归用例钉住「不许解绑 bind」。
- subagents.live 载荷换新:SidebarChildLiveView { running?, text?, summary?,
  lastEventTime? },报告树内每个子节点(含已结算)与拓扑根;删除
  expand/stages 机制;childActivity → childLive(「不在 map 里 = 未运行」
  的读法随旧协议一起作废)。
- tasks-model 消费新形状;LiveLine 与节点详情浮窗改显示合并活动措辞。
- 删除 src/subagent-activity.ts 与 tests/subagent-activity.spec.ts。

验证:typecheck / lint 通过;pnpm test 1252 passed / 9 skipped。

(cherry picked from commit 5e5284f214846b0c366048acbee459f3a7a79456)
2026-09-27 22:18:35 +08:00
Menghuan1918 2a39a0c8b2 chore: adapt the tasks/workflow/teams work to DSH 0.1.7-rc.1 (rebase onto v0.21.1)
Rebases the whole branch onto main's new 0.1.7-rc.1 baseline and lands the
adaptation the new host contract requires: the ui-primitives icon family rename
(Icon<Name><14|16> -> Icon<Name>Regular/Medium, with the 14px defaults pinned
back explicitly) and the StateDot redraw, the rewritten dsh-settings surface
(entry-id namespace, DSH schemastery with collected volatile returns,
configure auto:false), session format v4 (producer-owned source kind plus the
rewritten tool-result shape, parsers accepting both), the client snapshot move
to projectionsBySession.subagentCatalog with the jobs.list route behind it, the
^0.1.7-rc.1 peer floor with vendor and bare-import devDeps, the reduced chunk
set mirrored in all eight places, and the capability hand-backs (read-only
previews, terminal, browser).

Verified: typecheck and lint clean; 119 files / 1200 tests; build with no old
contract residue in the bundles; mount e2e 7/7; the tasks page still passes its
70-assertion real-browser contract.
2026-09-27 22:18:19 +08:00
Menghuan1918 a71d158f9a revert(tasks-ui): drop the shadcn/Tailwind layer and return to the plugin's own UI system
shadcn's defaults are built for a standalone app: 14px body, 36px controls,
solid primary fills and elevation read as a foreign surface next to this
plugin's own tabs (files, changes, side chat, settings), which are 12/11/10px
type, 28px controls, hairline borders and flat panels. Retuning the layer did
not converge, so the layer goes.

- Removed: src/client/ui/** (21 vendored components), components.json,
  scripts/ui-css.mjs, the Tailwind/PostCSS compile step in tsdown, and the deps
  tailwindcss / @tailwindcss/postcss / postcss / radix-ui /
  class-variance-authority / tailwind-merge. (diff and simple-icons stay: they
  patch undeclared bare imports of the host primitives, unrelated to shadcn.)
- The seven page surfaces are back on the plugin's own base: *.module.css with
  --dsw-* tokens plus the host primitives (Button/Menu/Modal/Pill/Tag/Switch/
  Input/Tooltip/StateDot/MarkdownText). Behaviour, data-* hooks, aria labels,
  i18n keys and the AnchoredPopover geometry/drag/dismiss contract are
  unchanged; the non-styling fixes landed during the shadcn era (model id
  dedupe, task-window CAS, drawer arming, popover dragging, the chunk packaging
  glob) were re-applied and are covered by the existing specs.
- The tasks page returns to the core bundle: `tasks` left CHUNK_NAMES /
  CHUNKS / ChunkName, src/client/chunks/tasks.tsx is gone and tabs.tsx imports
  SubagentView directly.
- The reverted stylesheet was retuned to the plugin's measured vocabulary
  (12/11/10px, 28px controls, border-l2 with border-l1 hairlines, hover fills,
  no static shadows, --dsw-shadow-lv2/3 on floating layers only) and verified
  against a 70-assertion real-browser contract; the harness's own two
  measurement defects were fixed with a falsification test proving the
  assertions still catch injected regressions (56/70, 14 FAIL).
- Tests: ui-foundation / ui-bundle / ui-shadows (the shadcn guards) deleted,
  theme.spec scoped back to the plugin's own stylesheets, bundle-route and
  manifest-consistency chunk lists back to four. Docs: AGENTS.md and the plugin
  guide drop the Tailwind/shadcn guidance; the design doc marks those sections
  superseded and records why the layer was removed.

Verified: typecheck/lint clean; 133 files / 1410 tests; core bundle 987.3 KiB
with no radix-ui/--tw-/tailwind strings and no client-tasks.js; mount e2e 7/7;
20 real-browser screenshots at 360/720 for graph, tree, board, task window,
drawer (including armed), both popovers and the 77-node fixture.
2026-09-27 22:18:19 +08:00
Menghuan1918 d1a9d520ae fix(tasks-ui): restore the scoped preflight subset and return the page to stock shadcn
Real-device report: the Tasks page "looks like it has no CSS at all, with
blurry borders". Two hypotheses were falsified before the real cause surfaced:
the sheet IS delivered (the chunk carries both the CSS and its injector, and
the bundle route serves it) and the cascade is NOT the problem (with the real
host stylesheet plus the real compiled sheet, a controlled sample keeps our
padding, radius, border, background and font; host CSS-module selectors only
match host nodes, and its global element rules are element-level specificity).

The cause is what we deliberately excluded: PREFLIGHT is also what normalizes
form controls. Measured on a plugin icon button that sets only an icon size,
the UA chrome survived as padding 1px 6px, border 2px outset, background
ButtonFace (#efefef) and a 13.33px system font - gray beveled buttons with a
soft double border, i.e. "no CSS".

- ui/theme.css: a .dsw-tasks-scoped preflight subset (zero margins/padding,
  border width+style, background, appearance none, inherit color/spacing,
  cursor rules) inside @layer base, written with :where() so it stays at
  (0,1,0) and utilities in the later layer still win; plus an explicit
  "@layer theme, base, components, utilities;" statement - layer order follows
  first appearance, and without it the utilities import registered utilities
  BEFORE base, so the reset beat rounded-md (measured: square buttons). The
  built chunk's order was re-checked: properties, theme, base, components,
  utilities.
- Stock shadcn restyle: static cards carry stock shadow-xs/shadow-sm again
  (floating layers keep shadow-lg), body/meta text is text-sm/text-xs instead
  of 11-13px, status uses stock Badge variants, controls use stock Button
  variants and sizes, row actions appear on hover/focus while staying keyboard
  reachable, node cards are 176x68 with shadow-xs.
- bandColsFor budgets columns at the readability floor (width / 0.78) instead
  of 1:1, so a 360px panel keeps two columns; FIT_MIN_SCALE moved into the
  layout module as GRAPH_FIT_MIN_SCALE so the fit and the column budget share
  one constant.
- Guards: tests/ui-foundation.spec.ts pins the scoped reset declarations and
  the layer-order statement; tests/ui-shadows.spec.ts now allows shadow-xs and
  shadow-sm on static panels and bans md and above; the theme guard's inert
  paint rule forced the reset to spell border-width/border-style instead of the
  "border: 0 solid" shorthand.

Verified: typecheck and lint clean; 136 files / 1505 tests; build with the
core/chunk bundle guards; mount e2e 7/7 (mount 444ms, longtasks 2 of 8); the
visual mirror page (real host stylesheet + real components) re-shot at 360 and
720 for graph, tree and the 77-node stress fixture.
2026-09-27 22:18:19 +08:00
Menghuan1918 f6cf73c4cf feat(tasks-ui): migrate the Tasks page to shadcn/ui (Tailwind v4 + radix, lazy chunk)
Visual base replacement for the Tasks page after the 'hard shadows make a
dense graph unreadable' review. Behaviour, hooks, aria labels and i18n are
unchanged; the base layer is not.

- FOUNDATION: Tailwind v4 wired into tsdown's css-inline plugin (theme +
  utilities ONLY — preflight is excluded because the plugin's stylesheet is a
  global <style data-plugin> tag and would repaint the host page), shadcn
  tokens bridged to --dsw-* so the DSH theme keeps flipping light/dark with no
  dark: overrides, cn() util, components.json for the CLI, src/client/ui/.
- COMPONENTS: shadcn's component source vendored into src/client/ui (button,
  card, badge, separator, input, textarea, tooltip, popover, dropdown-menu,
  scroll-area, collapsible, toggle-group, skeleton, spinner, empty) with a
  documented local diff: lucide-react replaced by host IconXxx (no new icon
  dep), shadow-* dropped from non-floating variants, unused variants pruned,
  and React.forwardRef restored on Button — the host runs React 18, where
  radix's Slot cannot hand a ref to a plain function component (dev warns,
  production silently mis-anchors the floating layer).
- SHADOWS: static panels are now hairline + surface tiers with hover:bg-muted;
  shadows exist only on floating layers. Settled nodes recede by ink
  (text-muted-foreground/foreground-3) instead of opacity.
- DENSITY: node cards widened 132 -> 150px with a two-line clamped title
  (13px text in a 132px card left ~7 CJK characters), reserved height 46 -> 60.
- CHUNK: the whole page (graph, tree, task window, board, drawer, shadcn/radix
  layer and its stylesheet) moved into the lazy 'tasks' chunk. Core bundle
  988.5 -> 835.6 KiB (-153 KiB); the 709.8 KiB UI payload loads only when the
  Tasks tab opens.
- MODEL: workflow members whose childId is already a real node elsewhere are
  no longer synthesized into a duplicate id (React keys/edges), with a
  last-resort per-id dedupe.
- GUARDS: tests/ui-foundation.spec.ts, tests/ui-bundle.spec.ts (core/chunk
  split + size budget + no preflight/oklch/lucide), tests/ui-shadows.spec.ts,
  extended tests/theme.spec.ts (no colour literal / palette class in
  src/client/ui/** and the migrated files).
- REVIEW FIXES: portal popovers re-scoped under .dsw-tasks, graph loading
  state, 11px floor, error nodes no longer tint a whole border, TeamBoard's
  delete item is neutral (the window owns the two-step confirm).

Verified: typecheck / lint / 136 files 1502 tests / build bundle assertions /
mount e2e 7-7; browser harness 65-65 checks with 0 console errors.
2026-09-27 22:18:19 +08:00
Menghuan1918 7cbfc766a1 feat(tasks-ui): one task window everywhere, cards are their own detail entry
Round-three review feedback:

- NO PER-CARD DETAIL BUTTON: the ellipsis control is gone from graph cards
  and tree rows — the card IS the affordance, and clicking it opens the
  detail window (the transcript jump moved inside as the primary button).
  Fold aggregates keep click-to-expand.
- ONE TASK WINDOW: every task surface (board row, agent node task line, the
  node detail list, and creating a task) now opens the same non-fullscreen
  DRAGGABLE window (TaskWindow.tsx + its TaskPopover shell): markdown
  description by default, 编辑 switches the same card to multi-line editing,
  plus owner reassignment, complete/reopen and a two-step delete. The board
  lost its overflow menu and its Modal entirely; create uses the same window
  in create mode.
- REUSE: TaskPopover (4 call sites), MultilineField (the plugin's own
  multi-line input — the host primitive set has none), OwnerPicker,
  TaskCreateButton, and the shared glyph/TaskLine helpers across both modes.
- 3 new copy keys across zh/en/ja and the 18 third-language dictionaries.

Tests: the node-click spec now asserts the detail window (and that the jump
button inside it navigates), a new spec pins 'no nested control inside a
card', and two more cover the shared window: markdown-first view then
multi-line edit posting an 'edit' with the current revision, and immediate
owner reassignment. Full suite 1406 passed / 133 files.
2026-09-27 22:18:19 +08:00
Menghuan1918 e41f10afc9 feat(tasks-ui): tasks on their owner nodes, host-primitive controls, icon glyphs, draggable output
Round-two review feedback, all three points:

- TASKS ON NODES: the model maps each shared task (ownerName -> member name
  -> member session id) onto its owner's node; graph cards and tree rows
  render a fourth line (icon + subject + status + '+N'), and the node detail
  popover lists every owned task.
- TEAM BOARD: member Pills double as the owner filter; each task row is a
  status dot + subject + owner + status Tag + ONE overflow Menu (complete /
  reopen / edit / reassign submenu / delete with a two-step arm). Creating
  and editing moved into a real Modal with labeled Inputs and owner Pills —
  the narrow strip is no longer where you type.
- HOST PRIMITIVES ONLY: the board and the jobs drawer now use Menu / Modal /
  Input / Button / Pill / Tag / Switch / StateDot; no native select or input
  remains (guarded by a spec).
- ICONS, NOT HAND-DRAWN GLYPHS: every text glyph (circle/diamond/triangle/
  check/chevrons/i/house) is replaced by a host icon — agent preset, user
  (teammate), branch (workflow run), checklist (fold + tasks), tree corner,
  fullscreen (fit), ellipsis (node details), copy/stop (jobs). The live line
  now shows the tool's own icon + name + args without the drawn box.
- JOBS UX: the output popover is DRAGGABLE (offset clamped to the viewport,
  double click re-anchors, controls do not start a drag), defaults to 380px,
  and gains copy-output, a follow-latest switch, kind/status Tags and a drag
  hint; the drawer highlights the open row.
- 19 new copy keys across zh/en/ja and the 18 third-language dictionaries.

Tests: 4 new specs (task rendered on its node, no native select/input +
menu-driven board, create-through-dialog posts the CAS-free create, job
popover drag moves the card). Full suite 1404 passed / 133 files.
2026-09-27 22:18:19 +08:00
Menghuan1918 85a19cecc3 fix(lint): drop unused imports/props left by the redesign
pnpm lint was never run before the first push (CI Lint + ci-windows Lint
both failed on it): the jobs drawer no longer polls (its output popover
does), and StateDot/css/TreeJob imports went unused when the cards and the
team chip were rewritten.
2026-09-27 22:18:19 +08:00
Menghuan1918 490e96080a fix(tasks-ui): postmodern chrome, working clicks, adaptive layout, lean cards
Review feedback from the live 3384 install, fixed at the root:

- COLORS: the new stylesheet used var(--dsw-alias-accent) in 17 places — a
  token the DSH theme does NOT define, so every declaration was dropped
  (older files only survived because they carry fallbacks); container edges
  used border-l1 (4% black, invisible). Accent now rides
  --dsw-alias-state-business-primary, container edges --dsw-alias-border-l4.
- CLICKS: the canvas called setPointerCapture on pointerdown, which
  retargets the derived click to the container and killed every node (and
  ⓘ) interaction; jsdom cannot see this, a real browser can. Capture is
  gone and panning only starts from the background.
- LAYOUT: fit gave up silently at zero container size and never retried,
  centered only horizontally, and capped at 100% while a five-child level
  scaled to 35%. Now: ResizeObserver + first non-zero fit, both axes
  centered, a 0.78 readability floor, and layoutTasksGraphForWidth picks
  the flattest sibling arrangement that still meets that floor.
- CARDS: title (one line) + mono meta + live line only; display title,
  team role, full model id and latest text moved into the ⓘ popover.
- PANEL: metrics follow the approved 360x660 mockup (132x46 cards, 112 row
  stride), explicit line-heights, user-select:none, horizontal control
  cluster with a labelled mode button, always-visible team board strip.
- Tokens for two new popover headings across all 20 dictionaries.

Tests: 3 new page-interaction specs (click after background pointerdown,
node gestures never pan, team board visible without a click) and a
rewritten 9-case layout suite (band wrap, row reservation, width solver,
reserved live row). Full suite 1400 passed / 133 files.
2026-09-27 22:18:19 +08:00
Menghuan1918 6448d8bad9 feat(client): workflow-graph Tasks page with teams board and jobs drawer
The Subagent page becomes the Tasks page per the approved Variant-D design:

- tasks-model.ts feeds BOTH modes from one pre-order node list: graph
  canvas (TasksGraph: layered nodes over bezier edges, drag-pan,
  wheel-zoom-to-cursor, phase frames, bottom-right control cluster) and
  the classic tree (TasksTree: keyboard navigable) — the view toggle and
  fold toggle stay reachable in both modes.
- Workflow runs (workflows.list) hang under their origin agent; member
  agents re-parent under the run node, missing ones synthesize from run
  data; completed leaf agents fold into per-parent aggregate nodes
  (click or cluster toggle to expand/re-collapse).
- Agent Teams (experimental): roster enriches nodes; a header chip opens
  the shared task board popover with basic CAS operations (complete /
  reopen / delete / reassign / create / edit); no experimental layer →
  the whole block hides (structural degradation).
- Background jobs move into a bottom drawer that auto-collapses at 8+
  agents (manual toggle wins); job output opens as an anchored popover
  (event replay, never the model's cursor); two-click kill preserved.
- Live activity lines render as glyph + tool + args (tool-icons map onto
  host primitive icons).
- Node click jumps to the transcript; ⓘ opens the detail popover;
  popovers follow the selection-popup dismissal contract (Escape /
  outside click / anchor off-screen via IntersectionObserver).
- tasksViewMode pref (graph default) with a select row in settings;
  58 new copy keys across zh/en/ja + 18 third-language dictionaries;
  dead CSS from the old tree/dock pruned.
- Tests: 6 new page-interaction specs (auto-collapse, both-mode toggle,
  jump, fold, popover); jobs-view suite re-pointed at the popover;
  prefs/builtins/smoke lock tests updated for the new pref.
2026-09-27 22:18:14 +08:00