- tasks→jobs:ctx.jobs / job_output / job_id / session/jobs / jobsBySession / Job* 词汇 - httpServer→webServer(inject + augmentation + register/registerUpgrade) - autoOpenTasks→autoOpenJobs 偏好键 - 右上角开关簇回到角落,注入 CSS 挤开 header 的「Session log」胶囊
162 lines
5.9 KiB
TypeScript
162 lines
5.9 KiB
TypeScript
/**
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* Pure derivations for the Subagent page's background-job section. Kept
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* framework-free so the node test environment can unit-test them: the job
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* rows arrive through the harness `session/jobs` push mirror
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* (`jobsBySession` in the sessions list feed) — nothing here issues
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* requests, and the row ordering / status mapping mirror the official
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* ui-jobs header list.
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*/
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import type {
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SidebarSessionList,
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SidebarSessionSummary,
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SidebarJobStatus,
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SidebarJobView,
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} from '../context-types.ts'
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import type { CopyKey } from './locales.ts'
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/** One row of the jobs section: the job plus its owning session's title. */
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export interface TreeJob {
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ownerSessionId: string
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ownerTitle: string
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job: SidebarJobView
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}
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/** Whether the registry still holds the job open (its duration ticks). */
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export function isJobLive(job: SidebarJobView): boolean {
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return job.status === 'running' || job.status === 'stopping'
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}
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/**
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* Every session id of the topology tree rooted at `rootId` (the root plus
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* each session whose uninterrupted subagent-origin chain reaches it — same
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* lineage semantics as {@link countSubagentDescendants}; cycles fail soft).
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* Sessions outside the tree (orphans, other trees) are excluded, so the
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* jobs section never shows foreign work.
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*/
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export function treeSessionIds(
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byId: SidebarSessionList['byId'],
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rootId: string | undefined,
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): Set<string> {
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const ids = new Set<string>()
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if (rootId === undefined) return ids
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for (const summary of Object.values(byId)) {
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const seen = new Set<string>()
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let current: SidebarSessionSummary | undefined = summary
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let reachesRoot = false
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while (current !== undefined && !seen.has(current.id)) {
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seen.add(current.id)
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if (current.id === rootId) {
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reachesRoot = true
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break
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}
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if (current.origin !== 'subagent' || current.parentId === undefined) break
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current = byId[current.parentId]
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}
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if (reachesRoot) ids.add(summary.id)
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}
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return ids
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}
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/**
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* Whether a NEW background job appeared for one session between two
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* consecutive list snapshots (a job id the previous snapshot lacked).
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* Unlike the subagent auto-open (0 → N only), ANY new job id triggers: the
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* agent may start several jobs over a session, and each new one should
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* surface the Jobs page (a fresh page load never triggers — its baseline
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* starts at the current snapshot).
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*/
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export function detectNewJob(
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prev: SidebarSessionList,
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next: SidebarSessionList,
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sessionId: string,
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): boolean {
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const prevIds = new Set((prev.jobsBySession?.[sessionId] ?? []).map(job => job.id))
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return (next.jobsBySession?.[sessionId] ?? []).some(job => !prevIds.has(job.id))
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}
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/**
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* Collect the background jobs of the whole current tree, owner-labeled.
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* Sessions without a mirror entry contribute nothing; an absent mirror
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* (runtime older than the jobs feed) yields an empty list.
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*/
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export function collectTreeJobs(
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byId: SidebarSessionList['byId'],
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jobsBySession: Readonly<Record<string, readonly SidebarJobView[]>> | undefined,
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rootId: string | undefined,
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): TreeJob[] {
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const rows: TreeJob[] = []
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if (jobsBySession === undefined) return rows
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for (const sessionId of treeSessionIds(byId, rootId)) {
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const jobs = jobsBySession[sessionId]
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if (jobs === undefined || jobs.length === 0) continue
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const ownerTitle = byId[sessionId]?.displayTitle ?? sessionId
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for (const job of jobs) rows.push({ ownerSessionId: sessionId, ownerTitle, job })
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}
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return rows
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}
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/**
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* Live rows first in start order, then settled rows newest-first (mirror of
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* the official ui-jobs ordering); a tie falls back to start order so the
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* sort never depends on the host's map iteration.
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*/
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export function orderJobs(rows: readonly TreeJob[]): TreeJob[] {
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return [...rows].sort((left, right) => {
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const liveLeft = isJobLive(left.job)
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if (liveLeft !== isJobLive(right.job)) return liveLeft ? -1 : 1
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if (liveLeft) return left.job.startedAt - right.job.startedAt
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const finished = (right.job.finishedAt ?? right.job.startedAt) - (left.job.finishedAt ?? left.job.startedAt)
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return finished !== 0 ? finished : left.job.startedAt - right.job.startedAt
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})
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}
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/** The sidebar's StateDot states for the five wire statuses. */
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export type JobDotState = 'ongoing' | 'warning' | 'done' | 'error'
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/**
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* Status marker semantics. `stopping` and `killed` share the attention
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* color: both mean the work ended (or is ending) on request rather than on
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* its own.
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*/
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export function jobDotState(status: SidebarJobStatus): JobDotState {
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switch (status) {
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case 'running': return 'ongoing'
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case 'stopping': return 'warning'
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case 'completed': return 'done'
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case 'killed': return 'warning'
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case 'failed': return 'error'
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}
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}
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/** Human status word of one wire status (localized through the passed translator). */
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export function jobStatusLabel(
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status: SidebarJobStatus,
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t: (key: CopyKey, params?: Record<string, string | number>) => string,
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): string {
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switch (status) {
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case 'running': return t('jobStatusRunning')
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case 'stopping': return t('jobStatusStopping')
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case 'completed': return t('jobStatusCompleted')
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case 'killed': return t('jobStatusKilled')
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case 'failed': return t('jobStatusFailed')
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}
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}
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/**
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* Elapsed time in at most two adjacent units (mirror of the official
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* ui-jobs duration wording). A background job that outlives an hour is
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* already exceptional, so hours is the widest unit.
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*/
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export function formatJobDuration(
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elapsedMs: number,
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t: (key: CopyKey, params?: Record<string, string | number>) => string,
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): string {
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const total = Math.max(0, Math.floor(elapsedMs / 1_000))
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const seconds = total % 60
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const minutes = Math.floor(total / 60) % 60
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const hours = Math.floor(total / 3_600)
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if (hours > 0) return t('jobDurationHours', { hours, minutes })
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if (minutes > 0) return t('jobDurationMinutes', { minutes, seconds })
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return t('jobDurationSeconds', { seconds })
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}
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