Files
apes-sidebar/src/client/state.ts
T
Menghuan1918 9b00135de4 feat: DSH-native flat chrome + Side card settings (plugin-owned settings wire)
- Remove every box-shadow; panel uses the native sidebar fill surface
  (--dsw-specific-sidebar-fill) with a hairline border, the collapse
  control becomes the native 36px circular rail button, the active tab
  uses the native interactive-bg-active fill, and rows/typography follow
  the native 34px/14px session-row recipe.
- New 'Side card' settings section in the DSH Settings shell: open-by-
  default for new conversations (boolean) and default width share as a
  percent of the window (20-60). New sessions seed from these prefs;
  existing per-session layouts stay untouched.
- The settings namespace is read/written through the plugin's own fenced
  /sidebar routes calling the settings seam in-process: the DSH settings
  RPC domain only serves allowlisted namespaces to configuration clients,
  so third-party namespaces cannot use connection.api.settings (reads are
  silently filtered, writes refused with 'not exposed'). The seam still
  persists to the user settings document with revision-guarded writes.
2026-08-09 23:49:58 +08:00

659 lines
25 KiB
TypeScript

/**
* Per-session sidebar state: the panel geometry, the split-pane workbench
* tree, open tabs, and the explorer expansion set. One state instance per
* conversation id, persisted to localStorage under `dsh-sidebar:v1:<id>` so
* a reload restores the exact layout of the session it belongs to — switching
* conversations swaps the whole state (memory + isolation).
*
* The split tree is a recursive structure: a leaf holds a tab group, a split
* divides the space row- or column-wise with fractional sizes. All tree
* operations are pure functions over the node, unit-tested in tests/state.spec.ts.
*/
import { SIDEBAR_PREFS_DEFAULTS, type SidebarPrefs } from '../prefs-shared.ts'
export type TabType = 'explorer' | 'git' | 'editor' | 'terminal'
/** One open tab. `path` carries the file (editor) or is absent (explorer/git). */
export interface SidebarTab {
id: string
type: TabType
title: string
path?: string
}
/** A tab group. */
export interface SidebarLeaf {
kind: 'leaf'
id: string
tabs: SidebarTab[]
active: string | null
}
/** A recursive split between child panes (fractional sizes summing to 1). */
export interface SidebarSplit {
kind: 'split'
id: string
dir: 'row' | 'col'
sizes: number[]
children: SplitNode[]
}
export type SplitNode = SidebarLeaf | SidebarSplit
/** The full per-session state. */
export interface SidebarState {
panelOpen: boolean
width: number
/** The pane receiving newly opened tabs (last pane the user touched). */
activePane: string | null
/** Monotonic terminal tab counter (ids survive reloads). */
nextTerminal: number
/** Explorer expansion set (absolute directory paths). */
expanded: string[]
splits: SplitNode
}
export const PANEL_MIN = 280
export const PANEL_MAX = 640
export const PANEL_DEFAULT = 400
export const TAB_MAX_WIDTH = 160
export const TERMINAL_LIMIT = 3
let nextIdCounter = 0
/** Unique pane/tab id within one state instance. */
function uid(prefix: string): string {
nextIdCounter += 1
return `${prefix}:${nextIdCounter}`
}
/**
* The largest numeric suffix across a raw persisted state's counter ids
* (`pane:N` / `tab:N` / `split:N`). The uid counter is module-global and
* resets on every reload, so a split minted AFTER a reload would collide
* with the persisted ids (a fresh "pane:1" beside the persisted "pane:1");
* mapLeaf would then visit BOTH leaves and every open would land in both
* panes of the split. Seeding the counter past the persisted ids keeps
* fresh ids disjoint.
*/
function maxCounterId(parsed: unknown): number {
let max = 0
const consider = (id: unknown): void => {
if (typeof id !== 'string') return
const match = /^(?:pane|tab|split):(\d+)$/.exec(id)
if (match !== null) max = Math.max(max, Number(match[1]))
}
const walk = (node: unknown): void => {
if (node === null || typeof node !== 'object') return
const record = node as Record<string, unknown>
consider(record.id)
if (Array.isArray(record.tabs)) {
for (const tab of record.tabs) {
if (tab !== null && typeof tab === 'object') consider((tab as Record<string, unknown>).id)
}
}
if (Array.isArray(record.children)) {
for (const child of record.children) walk(child)
}
}
walk((parsed as Record<string, unknown> | null)?.splits)
return max
}
/** A fresh default state: one explorer tab in one pane, open per the caller's
* preference. `width` is the caller's preferred panel width (default
* PANEL_DEFAULT) and `panelOpen` whether the panel starts expanded (default
* true); the store seeds new sessions from the user's side card prefs. */
export function makeDefaultState(width = PANEL_DEFAULT, panelOpen = true): SidebarState {
const leaf: SidebarLeaf = { kind: 'leaf', id: uid('pane'), tabs: [], active: null }
leaf.tabs = [{ id: uid('tab'), type: 'explorer', title: 'Explorer' }]
leaf.active = leaf.tabs[0]!.id
return {
panelOpen,
width,
activePane: leaf.id,
nextTerminal: 1,
expanded: [],
splits: leaf,
}
}
/** Walk the tree and apply `visit` to the leaf with the given id. */
export function mapLeaf(node: SplitNode, paneId: string, visit: (leaf: SidebarLeaf) => void): SplitNode {
if (node.kind === 'leaf') {
if (node.id === paneId) {
const copy: SidebarLeaf = { ...node, tabs: [...node.tabs] }
visit(copy)
return copy
}
return node
}
const split = node
return {
...split,
sizes: [...split.sizes],
children: split.children.map(child => mapLeaf(child, paneId, visit)),
}
}
/** The first leaf of the tree (fallback pane when activePane is gone). */
export function firstLeaf(node: SplitNode): SidebarLeaf {
if (node.kind === 'leaf') return node
return firstLeaf(node.children[0]!)
}
/** Find the leaf containing a tab id, if any. */
export function leafWithTab(node: SplitNode, tabId: string): SidebarLeaf | undefined {
if (node.kind === 'leaf') {
return node.tabs.some(tab => tab.id === tabId) ? node : undefined
}
for (const child of node.children) {
const found = leafWithTab(child, tabId)
if (found !== undefined) return found
}
return undefined
}
/** All leaves of the tree, depth-first. */
export function allLeaves(node: SplitNode): SidebarLeaf[] {
if (node.kind === 'leaf') return [node]
return node.children.flatMap(allLeaves)
}
/** Whether a tab exists anywhere in a state tree (any pane). */
export function tabOpenIn(state: SidebarState, tabId: string): boolean {
return allLeaves(state.splits).some(leaf => leaf.tabs.some(tab => tab.id === tabId))
}
/** Replace a leaf with a split of it plus a fresh empty leaf. */
export function splitLeafAt(node: SplitNode, paneId: string, dir: 'row' | 'col'): SplitNode {
const fresh: SidebarLeaf = { kind: 'leaf', id: uid('pane'), tabs: [], active: null }
return mapLeaf(node, paneId, (leaf) => {
const target: SidebarLeaf = { ...leaf }
const split: SidebarSplit = {
kind: 'split',
id: uid('split'),
dir,
sizes: [0.5, 0.5],
children: [target, fresh],
}
Object.assign(leaf, split)
})
}
/**
* Split a leaf by inserting a fresh leaf holding `tab` beside it — the
* VSCode drag-to-edge gesture. `dir` is the split direction ('row' for
* left/right, 'col' for up/down); `front` places the new leaf first (left/
* up) or second (right/down).
* @returns the new tree plus the fresh leaf's id (the drop's active pane).
*/
export function insertLeafAt(
node: SplitNode,
paneId: string,
dir: 'row' | 'col',
tab: SidebarTab,
front: boolean,
): { node: SplitNode; leafId: string } {
const fresh: SidebarLeaf = { kind: 'leaf', id: uid('pane'), tabs: [tab], active: tab.id }
const leafId = fresh.id
const next = mapLeaf(node, paneId, (leaf) => {
const target: SidebarLeaf = { ...leaf }
const split: SidebarSplit = {
kind: 'split',
id: uid('split'),
dir,
sizes: [0.5, 0.5],
children: front ? [fresh, target] : [target, fresh],
}
Object.assign(leaf, split)
})
return { node: next, leafId }
}
/** Where a tab drop lands on a pane: an edge creates a split, center merges. */
export type DropZone = 'left' | 'right' | 'up' | 'down' | 'center'
/**
* The VSCode drag gesture: move a tab out of its pane and either merge it
* into the target pane (center) or split the target pane with the tab in a
* fresh leaf (edge). The source pane collapses when it empties.
*/
export function moveTabToEdge(
state: SidebarState,
fromPane: string,
tabId: string,
toPane: string,
zone: DropZone,
): SidebarState {
if (fromPane === toPane && zone === 'center') {
// Dropped back onto its own pane's center: reorder to the end.
return moveTab(state, fromPane, tabId, toPane, -1)
}
const source = leafWithTab(state.splits, tabId)
if (source === undefined) return state
const tab = source.tabs.find(candidate => candidate.id === tabId)!
let emptied = false
let splits = mapLeaf(state.splits, source.id, (leaf) => {
leaf.tabs = leaf.tabs.filter(candidate => candidate.id !== tabId)
if (leaf.active === tabId) leaf.active = leaf.tabs[leaf.tabs.length - 1]?.id ?? null
if (leaf.tabs.length === 0) emptied = true
})
if (emptied) splits = removeLeafAt(splits, source.id)
if (zone === 'center') {
splits = mapLeaf(splits, toPane, (leaf) => {
leaf.tabs = [...leaf.tabs, tab]
leaf.active = tab.id
})
return { ...state, splits, activePane: toPane }
}
const dir = zone === 'left' || zone === 'right' ? 'row' : 'col'
const result = insertLeafAt(splits, toPane, dir, tab, zone === 'left' || zone === 'up')
return { ...state, splits: result.node, activePane: result.leafId }
}
/**
* Remove a leaf from the tree. A split left with one child promotes that
* child; removing the last leaf yields an empty leaf.
*/
export function removeLeafAt(node: SplitNode, paneId: string): SplitNode {
if (node.kind === 'leaf') return node.id === paneId ? { ...node, tabs: [], active: null } : node
const children = node.children.filter(child => !(child.kind === 'leaf' && child.id === paneId))
if (children.length === node.children.length) {
return {
...node,
sizes: [...node.sizes],
children: node.children.map(child => removeLeafAt(child, paneId)),
}
}
if (children.length === 1) return children[0]!
return { ...node, sizes: [...node.sizes], children }
}
/** Close a tab; an emptied leaf is removed (unless it is the only pane). */
export function closeTab(state: SidebarState, paneId: string, tabId: string): SidebarState {
let emptied = false
const splits = mapLeaf(state.splits, paneId, (leaf) => {
leaf.tabs = leaf.tabs.filter(tab => tab.id !== tabId)
if (leaf.active === tabId) leaf.active = leaf.tabs[leaf.tabs.length - 1]?.id ?? null
if (leaf.tabs.length === 0) emptied = true
})
return { ...state, splits: emptied ? removeLeafAt(splits, paneId) : splits }
}
/** Activate a tab in its pane. */
export function activateTab(state: SidebarState, paneId: string, tabId: string): SidebarState {
return {
...state,
activePane: paneId,
splits: mapLeaf(state.splits, paneId, (leaf) => {
if (leaf.tabs.some(tab => tab.id === tabId)) leaf.active = tabId
}),
}
}
/** Whether a tab type is single-instance per session (explorer/git). */
function isSingle(type: TabType): boolean {
return type === 'explorer' || type === 'git'
}
/**
* Open a tab (or focus its existing instance). Single-instance types focus
* the existing tab wherever it lives; editors dedupe by path. The tab lands
* in the active pane (or the first pane when the active one is gone).
*/
export function openTab(state: SidebarState, tab: SidebarTab): SidebarState {
let targetId = state.activePane ?? firstLeaf(state.splits).id
// A stale activePane (its pane was closed since) must not swallow the
// open: fall back to the first pane instead of dropping the tab.
if (!allLeaves(state.splits).some(leaf => leaf.id === targetId)) {
targetId = firstLeaf(state.splits).id
}
if (isSingle(tab.type)) {
for (const leaf of allLeaves(state.splits)) {
const existing = leaf.tabs.find(candidate => candidate.type === tab.type)
if (existing !== undefined) return activateTab(state, leaf.id, existing.id)
}
}
if (tab.type === 'editor' && tab.path !== undefined) {
for (const leaf of allLeaves(state.splits)) {
const existing = leaf.tabs.find(candidate => candidate.type === 'editor' && candidate.path === tab.path)
if (existing !== undefined) return activateTab(state, leaf.id, existing.id)
}
}
return {
...state,
activePane: targetId,
splits: mapLeaf(state.splits, targetId, (leaf) => {
leaf.tabs = [...leaf.tabs, tab]
leaf.active = tab.id
}),
}
}
/** Move a tab from one pane to another (insert at index; -1 appends). */
export function moveTab(state: SidebarState, fromPane: string, tabId: string, toPane: string, index = -1): SidebarState {
let moved: SidebarTab | undefined
let emptied = false
let splits = mapLeaf(state.splits, fromPane, (leaf) => {
const found = leaf.tabs.find(tab => tab.id === tabId)
if (found === undefined) return
moved = found
leaf.tabs = leaf.tabs.filter(tab => tab.id !== tabId)
if (leaf.active === tabId) leaf.active = leaf.tabs[leaf.tabs.length - 1]?.id ?? null
if (leaf.tabs.length === 0) emptied = true
})
if (moved === undefined) return state
if (emptied) splits = removeLeafAt(splits, fromPane)
splits = mapLeaf(splits, toPane, (leaf) => {
const insertAt = index >= 0 && index <= leaf.tabs.length ? index : leaf.tabs.length
leaf.tabs = [...leaf.tabs.slice(0, insertAt), moved!, ...leaf.tabs.slice(insertAt)]
leaf.active = moved!.id
})
return { ...state, splits, activePane: toPane }
}
/** Split the active pane (or the pane containing the active tab). */
export function splitPane(state: SidebarState, dir: 'row' | 'col'): SidebarState {
const paneId = state.activePane ?? firstLeaf(state.splits).id
return { ...state, splits: splitLeafAt(state.splits, paneId, dir) }
}
/** Toggle the panel open/closed (opening restores the previous layout). */
export function togglePanel(state: SidebarState): SidebarState {
return { ...state, panelOpen: !state.panelOpen }
}
/** Set the panel width (clamped to the contract range; the upper bound is
* the viewport so the fullscreen expansion can fill the window). */
export function setWidth(state: SidebarState, width: number): SidebarState {
const max = typeof window !== 'undefined' ? Math.max(PANEL_MIN, window.innerWidth) : PANEL_MAX
return { ...state, width: Math.min(max, Math.max(PANEL_MIN, Math.round(width))) }
}
/** Toggle a directory in the explorer expansion set. */
export function toggleExpanded(state: SidebarState, path: string): SidebarState {
const expanded = state.expanded.includes(path)
? state.expanded.filter(item => item !== path)
: [...state.expanded, path]
return { ...state, expanded }
}
/** Adjust one split divider: `i` is the left/top child index, delta in fractions. */
export function resizeSplit(node: SplitNode, splitId: string, index: number, delta: number): SplitNode {
if (node.kind === 'leaf') return node
if (node.id === splitId) {
const sizes = [...node.sizes]
const left = Math.min(0.92, Math.max(0.08, sizes[index]! + delta))
const right = Math.min(0.92, Math.max(0.08, sizes[index + 1]! - delta))
sizes[index] = left
sizes[index + 1] = right
return { ...node, sizes }
}
return {
...node,
sizes: [...node.sizes],
children: node.children.map(child => resizeSplit(child, splitId, index, delta)),
}
}
// ── The per-session store ──────────────────────────────────────────────────
const STORAGE_PREFIX = 'dsh-sidebar:v1'
/** Immutable snapshot handed to React (replaced only on real changes). */
export interface SidebarSnapshot {
sessionId: string | undefined
state: SidebarState | undefined
}
/** Default panel width for one viewport: the prefs percent of the window,
* clamped to the panel floor (a tiny percent must stay usable) and to the
* viewport (a large one must never cover the whole window). */
export function defaultWidthFor(viewport: number, percent: number): number {
return Math.min(viewport, Math.max(PANEL_MIN, Math.round(viewport * percent / 100)))
}
function loadState(sessionId: string, prefs: SidebarPrefs): SidebarState {
try {
const raw = localStorage.getItem(`${STORAGE_PREFIX}:${sessionId}`)
if (raw !== null) {
const parsed = JSON.parse(raw) as unknown
// Seed the uid counter past the persisted ids (it resets on reload);
// sanitize re-ids any duplicates the pre-seeding counter left behind.
nextIdCounter = maxCounterId(parsed)
const sanitized = sanitizeState(parsed)
if (sanitized !== undefined) return sanitized
}
} catch {
// Corrupt or unavailable storage: fall through to the default.
}
// New sessions seed from the user's side card prefs: the width is the
// chosen percent of the window (clamped to the panel floor and the
// viewport so a huge percent can never crush the app shell), and the
// panel starts open only when the preference says so.
const viewport = typeof window !== 'undefined' ? window.innerWidth : undefined
const width = viewport === undefined
? PANEL_DEFAULT
: defaultWidthFor(viewport, prefs.defaultWidthPercent)
return makeDefaultState(width, prefs.openByDefault)
}
/**
* Structural validation of one persisted state. A malformed or stale shape
* (older layouts, hand-edited storage) must fall back to the default instead
* of crashing the panel on every reload; the restored width is also clamped
* to the current viewport so a stale fullscreen width can never crush the
* app shell (margin-right larger than the window) or cover the whole screen.
* @returns a clean state, or undefined to fall back to the default.
*/
export function sanitizeState(parsed: unknown): SidebarState | undefined {
if (parsed === null || typeof parsed !== 'object') return undefined
const record = parsed as Record<string, unknown>
if (typeof record.panelOpen !== 'boolean') return undefined
if (typeof record.width !== 'number' || !Number.isFinite(record.width)) return undefined
if (typeof record.nextTerminal !== 'number' || !Number.isInteger(record.nextTerminal) || record.nextTerminal < 1) {
return undefined
}
if (typeof record.activePane !== 'string' && record.activePane !== null) return undefined
if (!Array.isArray(record.expanded) || record.expanded.some(item => typeof item !== 'string')) return undefined
const reid = new Map<string, string>()
const splits = sanitizeNode(record.splits, new Set(), reid)
if (splits === undefined) return undefined
const maxWidth = typeof window !== 'undefined' ? window.innerWidth : Infinity
return {
panelOpen: record.panelOpen,
width: Math.max(PANEL_MIN, Math.min(record.width, maxWidth)),
// A stale duplicate pane id may have been re-ided; follow the rename so
// new tabs still land in the pane the user was using.
activePane: typeof record.activePane === 'string' ? (reid.get(record.activePane) ?? record.activePane) : null,
nextTerminal: record.nextTerminal,
expanded: record.expanded as string[],
splits,
}
}
/**
* One tree node id, deduplicated against the ids already seen in this
* state. Duplicates are exactly the pre-seeding counter-reset corruption
* (a "pane:1"/"split:1" minted after a reload beside the persisted ones):
* keeping both would make mapLeaf visit two leaves at once and every open
* would land in both panes, so the repeat gets a fresh id.
* @returns the id to use (the original, or a fresh uid for repeats).
*/
function uniqueNodeId(id: string, seen: Set<string>, reid: Map<string, string>): string {
if (!seen.has(id)) {
seen.add(id)
return id
}
const prefix = /^split:\d+$/.test(id) ? 'split' : 'pane'
const fresh = uid(prefix)
seen.add(fresh)
reid.set(id, fresh)
return fresh
}
/** Validate one split-tree node (leaf or split) and rebuild it cleanly. */
function sanitizeNode(node: unknown, seen: Set<string>, reid: Map<string, string>): SplitNode | undefined {
if (node === null || typeof node !== 'object') return undefined
const record = node as Record<string, unknown>
if (record.kind === 'leaf') {
if (typeof record.id !== 'string' || !Array.isArray(record.tabs)) return undefined
const tabs: SidebarTab[] = []
for (const tab of record.tabs) {
if (tab === null || typeof tab !== 'object') return undefined
const candidate = tab as Record<string, unknown>
if (typeof candidate.id !== 'string' || typeof candidate.title !== 'string') return undefined
if (
candidate.type !== 'explorer' && candidate.type !== 'git'
&& candidate.type !== 'editor' && candidate.type !== 'terminal'
) {
return undefined
}
tabs.push({
id: candidate.id,
type: candidate.type,
title: candidate.title,
...(typeof candidate.path === 'string' ? { path: candidate.path } : {}),
})
}
const active = typeof record.active === 'string' ? record.active : null
if (active !== null && !tabs.some(tab => tab.id === active)) return undefined
return { kind: 'leaf', id: uniqueNodeId(record.id, seen, reid), tabs, active }
}
if (record.kind === 'split') {
if (typeof record.id !== 'string' || (record.dir !== 'row' && record.dir !== 'col')) return undefined
if (!Array.isArray(record.children) || !Array.isArray(record.sizes)) return undefined
const children: SplitNode[] = []
for (const child of record.children) {
const clean = sanitizeNode(child, seen, reid)
if (clean === undefined) return undefined
children.push(clean)
}
if (children.length < 2) return undefined
if (
record.sizes.length !== children.length
|| record.sizes.some(size => typeof size !== 'number' || !Number.isFinite(size) || size <= 0)
) {
return undefined
}
return { kind: 'split', id: uniqueNodeId(record.id, seen, reid), dir: record.dir, sizes: record.sizes as number[], children }
}
return undefined
}
/** The session-scoped store: one state per conversation, localStorage-backed. */
export class SidebarStore {
private readonly bySession = new Map<string, SidebarState>()
private snapshot: SidebarSnapshot = { sessionId: undefined, state: undefined }
private readonly listeners = new Set<() => void>()
private persistTimer: number | undefined
/** User-facing side card prefs seeding brand-new session states (defaults until the settings RPC resolves). */
private prefs: SidebarPrefs = { ...SIDEBAR_PREFS_DEFAULTS }
/** Replace the side card prefs (the settings RPC result / settings page write). */
setPrefs(prefs: SidebarPrefs): void {
this.prefs = { ...prefs }
}
/** The current side card prefs (seeds new sessions; persisted states win). */
getPrefs(): SidebarPrefs {
return { ...this.prefs }
}
/** Select a session (or none); loads its persisted state. */
setSession(sessionId: string | undefined): void {
if (this.snapshot.sessionId === sessionId) return
if (sessionId === undefined) {
this.snapshot = { sessionId: undefined, state: undefined }
} else {
let state = this.bySession.get(sessionId)
if (state === undefined) {
state = loadState(sessionId, this.prefs)
this.bySession.set(sessionId, state)
} else {
// Cache hit: another session's load/ops may have left the uid
// counter below THIS session's persisted ids — re-seed so fresh
// pane/split ids can never collide with its tree.
nextIdCounter = maxCounterId(state)
}
this.snapshot = { sessionId, state }
}
this.notify()
}
subscribe(listener: () => void): () => void {
this.listeners.add(listener)
return () => { this.listeners.delete(listener) }
}
getSnapshot(): SidebarSnapshot {
return this.snapshot
}
/** Mutate the current session's state (no-op without a session). */
update(mutator: (draft: SidebarState) => void): void {
const sessionId = this.snapshot.sessionId
const state = this.snapshot.state
if (sessionId === undefined || state === undefined) return
const draft = structuredClone(state)
mutator(draft)
this.bySession.set(sessionId, draft)
this.snapshot = { sessionId, state: draft }
this.schedulePersist(sessionId, draft)
this.notify()
}
/**
* Whether a tab still exists in its session's state. Views use this on
* unmount to tell "the tab was closed" (release the terminal now) from
* "the tree re-rendered / the conversation switched" (the tab is still
* open — keep the terminal alive through the host's reconnect grace).
* Checks the session's own map entry (the current snapshot may already
* point at another session when a conversation switch unmounts the old
* one's tabs).
*/
tabOpen(sessionId: string, tabId: string): boolean {
const state = this.bySession.get(sessionId)
?? (this.snapshot.sessionId === sessionId ? this.snapshot.state : undefined)
return state !== undefined && tabOpenIn(state, tabId)
}
/** Apply a pure reducer (returns the next state). */
reduce(reducer: (state: SidebarState) => SidebarState): void {
const sessionId = this.snapshot.sessionId
const state = this.snapshot.state
if (sessionId === undefined || state === undefined) return
const next = reducer(state)
this.bySession.set(sessionId, next)
this.snapshot = { sessionId, state: next }
this.schedulePersist(sessionId, next)
this.notify()
}
private schedulePersist(sessionId: string, state: SidebarState): void {
window.clearTimeout(this.persistTimer)
this.persistTimer = window.setTimeout(() => {
try {
localStorage.setItem(`${STORAGE_PREFIX}:${sessionId}`, JSON.stringify(state))
} catch {
// Storage full or unavailable: layout memory is best-effort.
}
}, 200)
}
private notify(): void {
for (const listener of [...this.listeners]) listener()
}
}
/**
* Create one sidebar store instance. Production code calls this only from
* the client plugin's `apply` (the instance is handed to components as a
* prop); tests call it directly. No module-level singleton: the store's
* lifetime belongs to the plugin activation, exactly like the official
* `createXXXStore()` factory rule.
*/
export function createSidebarStore(): SidebarStore {
return new SidebarStore()
}